Armageddon

Armageddon: a decisive game that must produce a winner. White gets more time, but a draw counts as a win for Black

  • Amateur
  • Terms
  • 1 min read
Contents
  1. The rules
  2. Who plays White
  3. Where it is used
  4. How it is played

Armageddon is a special game that always produces a winner. It is played when players have to be separated at any cost and the previous tiebreak games have ended in draws.

The rules

Normal chess rules, with two special features:

  • White has more time than Black. For example, 5 minutes against 4 (the exact time control is set by the tournament regulations).
  • A draw counts as a win for Black. The smaller time allowance is Black's price for only needing not to lose.

That makes a draw impossible: someone always comes out the winner.

Who plays White

This is decided by lot or by the tournament regulations. Sometimes players “bid” — how much time they are willing to take for the game — and the colour goes to whoever agrees to the least time.

Where it is used

  • In knockout tournaments, where a winner is needed after a series of rapid games.
  • In some tournaments instead of draws: if a classical game is drawn, an Armageddon game is played at once for an extra point.
  • In championships and matches whose rules require a single winner.

How it is played

Armageddon is a test of nerves. Black often plays solidly and tries to simplify the position: a draw suits them. White, on the contrary, has to take risks and create complications while watching the clock — White has more time, but still very little.